Jovana Gentić 🦆
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Game Type: 2D two-player pygame
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Objective: Control blobs to fight and collect food to maintain health, gain bullets, and shoot opponents
- Shooting: Blob shoot bullets towards other blob
- Speed boosts: Increases speed for a certain duration
- Magnets: Pulls in food towards the blob for a certain duration
- Shields: Grants invulnerability to bullets for a limited time
- Increases bullet count
- Replenishes some health
- Spawn randomly
- Have random uptime and downtime
- Daze blobs if stepped on for a certain duration
- Continuous health depletion for blobs
- Losing health from getting shot
- Winning Condition First blob to lose all health loses the game