JueSungMun's Stars
openkruise/kruise-game
Game Servers Management on Kubernetes
Svxy/The-Simpsons-Hit-and-Run
Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
DanielEverland/ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
ciro-unity/UnityRoyale-Public
Public release of the Unity Royale project. All of the assets are redistributable.
joelbaticz/RogueLike
A high performant 2D/3D Game Engine created for a rouge like game. With asset management (loading, caching, reference counting), Polygon and Sprite handling, Software Rasterization and Hardware Accelerated sprite blitting, fast text and texture rendering capabilities, using C++ and the SDL library.
MeetSable/virtual-display-sdl
Virtual display implmenented with sdl. It has midpoint linedrawing and scanline polygon filling algorithm implemented.
Martinii89/UE4Math
tunabrain/sparse-voxel-octrees
CPU Sparse Voxel Octree Implementation
Unity-Technologies/game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
Sirithang/UnityObjectTable
Unity Editor window that display all prefab or scriptable object of a given type in editable table form
pschraut/UnityDbgDraw
DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
samanbey/leaflet-mapwithlabels
kraiztmatte/genshin-map
genshin-map porting for translation
altwalker/model-editor
A web based editor and visualizer for models written using the GraphWalker JSON format.
jagenjo/litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
mrdav30/LockstepRTSEngine
(WIP) Deterministic, Lockstep RTS Engine
CraneInForest/LockStepSimpleFramework-Shared
unity帧同步游戏极简框架-客户端服务器共享逻辑
harumas/UGizmo
Highly efficient gizmo drawer for Unity
code-beans/GizmoExtensions
Utility class(es) that extend Unity's Gizmos
herbou/Unity_ObjectPooling
Add Object Pooling design pattern to your spawners to increase your game performance in Unity
JahnStar/Hey-Area-Object-Spawner
Open-source Procedural Object Spawner Tool | for Unity Engine
sunsvip/UnityRVO2
RVO for unity
UnityTechnologies/open-project-1
Unity Open Project #1: Chop Chop
vertxxyz/Vertx.Debugging
Debugging utilities for Unity
Haruma-K/UnityDebugSheet
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
AntoineCharton/Bepuphysics-Unity
A bridge for Bepuphysics and Unity
Kimbatt/soft-float-starter-pack
Software implementation of floating point numbers and operations
sam-vdp/bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
warmtrue/RVO2-Unity
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.