A collection of 3D models for use with experimenting. Currently private since lacking artist attribution.
raw
:
- GLTF files with a file called
scene.gltf
ISSUE: NVDiffmod needs OBJ files with 1 texture Fix by using Blender-> This is done by running the script inprocess_dataset.blend
.
objs
:
- High-Poly OBJ file called
hp.obj
ISSUE: Multiple texture files, need to combine them Fix by reparameterizing and raycasting->
This is done by calling python3 unify_texs.py
processed
:
- High-Poly OBJ file called
hp.obj
Then from the high-poly files can derive low-poly files using Alpha Wrapping, Simplygon, etc.
This can be done by calling python3 reduction.py
with Simplygon installed,
or by calling python3 alpha_wrap.py && post_alpha_wrap_retex.py
with CGAL installed.
Each of those scripts usually shells out to another script with some parameters set.