Pinned Repositories
ai_town
Generative Agents: Interactive Simulacra of Human Behavior
AlphaGo
A replication of DeepMind's 2016 Nature publication, "Mastering the game of Go with deep neural networks and tree search," details of which can be found on their website.
AppAnalysis
BallWorld
A ball game written in MVC, creating different kinds of balls and simulate physics
baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
BOF_ImageClassification
Implemented Bag of Features method
perls
SteamVR - BulletPhysics - ROS interface
redeye_sim
RedEye is a vision sensor designed to execute early stages of a deep convolutional neural network (ConvNet) in the analog domain. This repo is a modification of Caffe to train, simulate and visualize analog ConvNet processing under noise vs. energy tradeoffs.
TaxiStrategy
By mining billions of lines of Taxi records, generate the most lucrative passenger pick-up strategy for NYC cab drivers
WNR
Wireless Neural Recorder
JulianYG's Repositories
JulianYG/redeye_sim
RedEye is a vision sensor designed to execute early stages of a deep convolutional neural network (ConvNet) in the analog domain. This repo is a modification of Caffe to train, simulate and visualize analog ConvNet processing under noise vs. energy tradeoffs.
JulianYG/perls
SteamVR - BulletPhysics - ROS interface
JulianYG/WNR
Wireless Neural Recorder
JulianYG/TaxiStrategy
By mining billions of lines of Taxi records, generate the most lucrative passenger pick-up strategy for NYC cab drivers
JulianYG/ai_town
Generative Agents: Interactive Simulacra of Human Behavior
JulianYG/AlphaGo
A replication of DeepMind's 2016 Nature publication, "Mastering the game of Go with deep neural networks and tree search," details of which can be found on their website.
JulianYG/AppAnalysis
JulianYG/BallWorld
A ball game written in MVC, creating different kinds of balls and simulate physics
JulianYG/baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
JulianYG/BOF_ImageClassification
Implemented Bag of Features method
JulianYG/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
JulianYG/colam
Source codes for the paper "Building Cooperative Embodied Agents Modularly with Large Language Models"
JulianYG/cracking-the-coding-interview
Solutions for the book: Cracking the coding interview V4. Written in C++.
JulianYG/jQuery-menu-aim
jQuery plugin to fire events when user's cursor aims at particular dropdown menu items. For making responsive mega dropdowns like Amazon's.
JulianYG/LiDAR
JulianYG/MatchLSTM
JulianYG/Neopixel
Flashing LEDs
JulianYG/OBS
Open Broadcaster Software
JulianYG/practice
A few programming exercises.
JulianYG/RangeFinder
Parking Assist
JulianYG/SmartGymGlove
JulianYG/StereoMatching
JulianYG/SysImp
JulianYG/TI-CC2650-1
Controlling the Texas Instruments SensorTag (CC2650) from anywhere in the world
JulianYG/wechat-android_exp
Decompile WeChat Android source code
JulianYG/WeiboComm
Stanford CS 224W Au 17-18 Final Project Repository
JulianYG/Windows-universal-samples
This repo contains the samples that demonstrate the API usage patterns for the Universal Windows Platform (UWP) in the Windows Software Development Kit (SDK) for Windows 10. These code samples are designed to run on both desktop, mobile and future devices that support the UWP.