Issues
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SubMesh must be composed of smaller parts
#201 opened - 0
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Create a buffer for GPU commands
#198 opened - 0
Dissociate Transform data from manipulation
#199 opened - 0
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Lock Vbo in a VertexData instance
#185 opened - 0
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RenderTarget should have a Apply method
#188 opened - 0
Add a RemoveAll method on game object
#189 opened - 0
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Add a Count property on ComponentGroup class
#191 opened - 0
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Add a method to clear EventType static cache
#193 opened - 0
System must be enabled by default
#195 opened - 0
Rename Create method of EventType class
#194 opened - 0
Create shader parameter binding mechanism
#183 opened - 0
Improved Material class
#182 opened - 0
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New shader class
#181 opened - 0
Add new properties to Frustum class
#197 opened - 0
Custom manager in World class
#180 opened - 0
Positioning viewport recreate RenderTarget
#177 opened - 0
Rename QueueEvent method to Queue
#179 opened - 0
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Split namespace into projects
#175 opened - 0
Modify asset management
#176 opened - 0
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Modify classes names in Component namespace
#162 opened - 0
- 1
Replaces EventArgs classes by struct
#164 opened - 0
Add a property to listen for all components
#163 opened - 0
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Remove Name property on Axis/Button
#169 opened - 0
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Pre-allocates list of ButtonEvent
#172 opened - 0
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Convert IMovable interface to abstract class
#160 opened - 1
- 1
Move Window class to Graphics namespace root
#174 opened - 0
Add a Name to Node
#158 opened - 0
Viewport must have their own ClearColor
#167 opened - 0
Create a default viewport for Window class
#173 opened - 0
Refactor Axis class
#154 opened - 0
Refactor Button class
#155 opened - 0
Add elapsed time in FrameStatistics
#153 opened - 0
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Add a Transform class
#157 opened