JulyNine's Stars
zs9024/quick_psd2ugui
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)
yimengfan/BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
wuxiongbin/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
johnsietsma/ExtendingLWRP
Examples for extending the Unity LWRP
chick-soups/TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
gilescoope/shader-graph-nodes
Custom Nodes for Unity Shader Graph
keijiro/ShaderGraphExamples
Simple examples of Unity shader graphs.
MaxwellGengYF/Unity-MPipeline-Framework
A convenient programming framework for Scriptable Rendering Pipeline
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Polish-Miko/GravityEngine
my dx12 playground
NVIDIAGameWorks/FaceWorks
A middleware library and sample application for high-quality skin and eye rendering
playdeadgames/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
lcdevelop/ChatBotCourse
自己动手做聊天机器人教程
ACINQ/eclair
A scala implementation of the Lightning Network.
ElementsProject/lightning-charge
A simple drop-in solution for accepting lightning payments
TopiaCoin/EOSRPCAdapter-Java
EOS RPC Adapter implementation for Java