Pinned Repositories
Burst2ManagedCall
How to call managed functions (like Thread.Sleep) from Burst
ExportLib
C++ library for handling exported data from photoshop
TransformAccessArrayDemo
This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.
VKActivity
VKActivity для UIActivityViewController
Jura-Z's Repositories
Jura-Z/TransformAccessArrayDemo
This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.
Jura-Z/Burst2ManagedCall
How to call managed functions (like Thread.Sleep) from Burst
Jura-Z/ExportLib
C++ library for handling exported data from photoshop
Jura-Z/VKActivity
VKActivity для UIActivityViewController
Jura-Z/BuildReportInspector
Editor script which implements an inspector for the BuildReport class
Jura-Z/DarkLittlePlanet
Berlin Mini Game Jam. Jan
Jura-Z/de_faq
Jura-Z/emscripten
Emscripten: An LLVM-to-JavaScript Compiler
Jura-Z/facebook-ios-sdk
Used to integrate iOS apps with Facebook Platform.
Jura-Z/homeworld
Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release
Jura-Z/Jam23
Games Jam co.up Berlin
Jura-Z/job-system-cookbook
Examples of using the C# Job System in Unity 2018
Jura-Z/mono
Mono open source ECMA CLI, C# and .NET implementation.
Jura-Z/QuestSharp
Jura-Z/softskills
Soft Skills для разработчиков
Jura-Z/Test-Actors
01
Jura-Z/Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken