Juskelis
I make video games in the Seattle area. I go rock climbing, DnD-ing and eating in the Seattle area too.
The Seattle area
Juskelis's Stars
ShadowfallStudios/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
ricardojmendez/LibNoise.Unity
Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.
json-editor/json-editor
JSON Schema Based Editor
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
redxdev/ECS
C++ single-header entity component system library
akopetsch/triangle-unity
Backport of Triangle.NET Beta 4 (.NET 4.0) for Unity (.NET 3.5)
thorgeirk11/REX-Diagnostics
Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.
Real-Serious-Games/Unity-Scene-Query
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
FeNo/InGameReplay
Allow you to record the transform of any objects to replay it
keijiro/KinoFog
Global fog effect for Unity
mapbox/delaunator
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
Nition/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
ssannandeji/Zenject-2019
Dependency Injection Framework for Unity3D
UnityPatterns/Signals
A simple, easy to implement, editor-driven signal/event system for Unity.
Thundernerd/Unity3D-ExtendedEvent
A UnityEvent replacement
SebLague/2DPlatformer-Tutorial
A 2D Platform Controller in Unity
GalvanicGames/unity-game-loader
A loading system to load in assets across frames.
Chman/Moments
A quick GIF replay recorder for Unity
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
watson-developer-cloud/unity-sdk
:video_game: Unity SDK to use the IBM Watson services.
nickodell/upgoer5
theCapypara/GMnet-ENGINE
A multiplayer/networking engine for Game Maker Studio
t-mw/citygen
Procedural city generation demo
messhof/Input-Dog
This is a collection of scripts for Game Maker: Studio that manage joysticks, gamepads, and custom mappings. It also includes replay support.
i-saint/MassParticle
i-saint/Unity5Effects
keijiro/FadeToSkybox
Fade-to-skybox fog effect for Unity