Rigidbody Smooth Follow
Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).
Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).
C#MIT
Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).