WPF DirectX Extensions allow you to easily host DirectX 10 and DirectX 11 content in WPF applications.
Where to get it
- NuGet package
- Source Code
Resources
More Info
XAML
<Window x:Class="WpfApplication5.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApplication5"
mc:Ignorable="d"
xmlns:DXExtensions="clr-namespace:Microsoft.Wpf.Interop.DirectX;assembly=Microsoft.Wpf.Interop.DirectX"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Image>
<Image.Source>
<DXExtensions:D3D11Image x:Name="InteropImage"/>
</Image.Source>
</Image>
</Grid>
</Window>
C#
The C# portions of interfacing with a native component that generates the DX visualization is not concise enough to host as an example. We would recommend that you look at sample code here to get a detailed understanding of the code required
The documentation explains how to install Visual Studio, add the WPF DirectX Extension NuGet package to your project, and get started using the API.
What You Need
Build and Create WPF DirectX Extensions NuGet
- Clone the Repository
- Open Microsoft.Wpf.Interop.DirectX_winsdk or Microsoft.Wpf.Interop.DirectX_dxsdk solution from Source in Visual Studio
- Change Build Configuration to Release and build for x86 and x64
- Run BuildNuGetPackage in scripts to create nuget packages