- Diffuse ✅
- Spectacular ✅
- Phong Shading: Vertex / Frag
- Blinn Phong Shading
- Texture ✅
- Relfection ✅
- Cubemap, while dynamic cubemap can be generated using a temporary camera
- Bloom ✅
- Motion Blur
- Fog
- Dithering
- Read more about built-in shader variables. Also this wiki.
- Understanding World/View/Projection transformations.