KMastroluca
Software Developer addicted to Rust & C++ for the backend. Typescript, SolidJS & Svelte for the front end. Unity for the occasional game. I also produce Hip-Hop
@No-Fake-Allowed Portland, Maine
Pinned Repositories
assetchunk
A memory pooling tool for video game assets for a game engine.
crudtbl
@nfa/crudtbl is a highly adaptable, easy to use, and efficient CRUD Table component for React built with TypeScript and Material UI.
CuTE
TUI to help build, execute and save curl commands, recursively download from remote sources, test your API endpoints, and mange your keys
KMastroluca
Config files for my GitHub profile.
mvscanner
Front End For A Scanner Application
ray
Ray Tracing in One Weekend (in Rust)
slicklists-rs
📙 My Implementation Of A Few Different Kinds Of Linked Lists In Rust, Which May Or May Not Be Useful For Someone.
no-fake-allowed.github.io
Technology And Music Portfolio
CuTE
HTTP client/libcurl TUI front end in Rust, with request + key storage
ray
Ray Tracing in One Weekend (in Rust)
KMastroluca's Repositories
KMastroluca/assetchunk
A memory pooling tool for video game assets for a game engine.
KMastroluca/mvscanner
Front End For A Scanner Application
KMastroluca/crudtbl
@nfa/crudtbl is a highly adaptable, easy to use, and efficient CRUD Table component for React built with TypeScript and Material UI.
KMastroluca/CuTE
TUI to help build, execute and save curl commands, recursively download from remote sources, test your API endpoints, and mange your keys
KMastroluca/KMastroluca
Config files for my GitHub profile.
KMastroluca/ray
Ray Tracing in One Weekend (in Rust)
KMastroluca/slicklists-rs
📙 My Implementation Of A Few Different Kinds Of Linked Lists In Rust, Which May Or May Not Be Useful For Someone.