KUNAGISA's Stars
chrisnolet/QuickOutline
Unity asset for adding outlines to game objects
lwwhb/CustomRenderPipelineTutorials
Unity6的自定义渲染管线教程
Housz/awesome-simulation
Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理
stevedonovan/LuaMacro
An extended Lua macro preprocessor
setchi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
cloudwu/sproto
Yet another protocol library like google protocol buffers , but simple and fast.
ejoy/ant
Ant game engine
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
tuyoogame/huatuo
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
MoonGateLabs/i18n-unity-csharp
Lightweight internationalization for use with C#, uses common __('...') syntax.
taichi-dev/taichi
Productive, portable, and performant GPU programming in Python.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
perbone/luascript
Lua language support for Godot Engine
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
cloudwu/lua-bgfx
Yet another bgfx lua binding