Automatically uses beer and/or brooch when certain skills are activated.
Use skill.js to choose which abilities will proc the brooch+beer call.
Two ways to find information for the needed skill:
First:
-Go to https://teralore.com/us/ -Search for the ability you want, ie. "Godsfall" and find it's ID.
-First 2 digits of that id is the "Group" variable.
-Jobs are put in the comment at the start of the file and here as well.
/*
*0 - Warrior
*1 - Lancer
*2 - Slayer
*3 - Berserker
*4 - Sorcerer
*5 - Archer
*6 - Priest
*7 - Mystic
*8 - Reaper
*9 - Gunner
*10 - Brawler
*11 - Ninja
*12 - Valkyrie
*/
Second:
-Start the game with module on.
-Write !getskillinfo
-Use the skill you want
-> In proxy console you will find information about the job/id.
Commands:
->beer => enable/disable the module
->getskillinfo => get information about the next used skill
->lein:
->blank => current delay
->"delay {Value}" => set lein delay to {Value}
->brooch:
->blank => current delay
->"delay {Value}" => set brooch delay to {Value}
{Value} IS JUST A NUMBER WITHOUT BRACKETS
First time you run the game, config.json will be genrated. (looks something like this, without comments)
{
"enabled": true, // default module is enabled
"list": {
"0": {
"cdw": 3000 // beer delay
},
"1": {
"cdw": 500 // brooch delay
}
}
}
After you start the game you can edit the delays ( See Command ) Or, out of the game you can edit config file yourself. Just change numbers ( In this case 3000/500 ) to how long do you want beer/brooch to be delayed IN MILISECONDS.(seconds*1000)
Supported abilities:
// Deadly Gamble
// Adrenaline Rush
// In Cold Blood
// Unleash
// Mana Boost
// Windsong
// Edict of Judgement
// Thrall of Wrath
// Shadow Reaping
// Bombardment
// Modular Weapon System
// Rythmic Blows
// Harmony
// Godsfall
// Ragnarok
** Blasting Penis in the sky **
** Brawndria *****************
** Ilya *****************
** Kygas **