Description in English.
This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.
- .vscode: This folder contains configurations for Visual Studio Code to ensure a consistent coding environment.
- Assets: Divided into various categories like
Animations
,Scripts
,Sounds
, etc., this folder includes assets and their corresponding meta files, facilitating easier management. - ProjectSettings: Here, you'll find important Unity project settings files that control the overall behavior of your project.
Although initially set up for 2D applications, this template can easily be reconfigured for 3D or other types of projects by following these steps:
- Launch the project in Unity.
- Navigate to
Edit > Project Settings
. - Modify the
Graphics
settings to suit 3D requirements. - Adjust additional settings like
Physics
,Quality
, andLayer
to meet the specific needs of your project.
- On the repository page, click the "Use this template" button.
- Create a new repository using this template.
- Clone the new repository and open it in Unity to start your project.
Understanding how to work with the GameObject/MonoBehaviour architecture in Unity is crucial for utilizing this template effectively. Here are some helpful resources:
- Unity Official Documentation: Comprehensive guides and tutorials provided by Unity.
- Introduction to Unity: A beginner-friendly course covering basic concepts and workflows in Unity.
- MonoBehaviour Overview: Learn about the MonoBehaviour class and its role in Unity game development.
This project is distributed under the Unlicense, which allows for unrestricted use. Note that contributions and forks are currently not supported for this template.