Kakyouin86
Leonardo J. Monge Indie Game Developer from Buenos Aires, Argentina. Here's a list of all my working projects. All assets, scripts and stuff are in there.
Buenos Aires, Argentina
Pinned Repositories
AfroPenguin
My first game. Released in January 2021. Third person adventure game. Only one level. Three different endings. I'm proud of what I did, even though it's not a AAA, and feel that this was the beginning of everything.
AfroPenguinsObstacleCourse
Kinda a prototype (March 2021). Not finished but playable. Just a single level in which you have to avoid obstacles and get to the other end.
GFPGAN
GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.
Level-Design-Tool-Project
Some systems to help people make playable platformer demos inside Unity without programming knowledge
MercadoLiebre
Mockup of Mercado Libre using HTML and CSS
OkiYElDiscoDorado
This is a graphic adventure game. WIP (started in July 2021). This is a vertical slice we are creating for Image Campus. We are 95% done with the game. It has two or three placeholders but everything else works. It even saves, loads and stuff. We have to have it done for December 2021 so, wait for it!
Puppetarium
Puppetarium is an upcoming short graphic adventure by the guys who worked in Noir Storm (except the guy who ruined the whole project).
PuzzleKitLeoMonge
This was a finished "game" that I created solely to fool around with Unity (May 2021). It's okay and a bit tricky. Just two levels... a 2 minutes game. Hope you like it!
StrandedInTheDepths
Second fully finished game released in July 2021. This one is one of my best achievements since I had to create so many scripts for this to work as I wanted... and the soundtrack was carefully picked. So far, my best.
Tienda-Sound
Tienda Sound: marketplace de instrumentos musicales
Kakyouin86's Repositories
Kakyouin86/AfroPenguin
My first game. Released in January 2021. Third person adventure game. Only one level. Three different endings. I'm proud of what I did, even though it's not a AAA, and feel that this was the beginning of everything.
Kakyouin86/PuzzleKitLeoMonge
This was a finished "game" that I created solely to fool around with Unity (May 2021). It's okay and a bit tricky. Just two levels... a 2 minutes game. Hope you like it!
Kakyouin86/Tienda-Sound
Tienda Sound: marketplace de instrumentos musicales
Kakyouin86/AfroPenguinsObstacleCourse
Kinda a prototype (March 2021). Not finished but playable. Just a single level in which you have to avoid obstacles and get to the other end.
Kakyouin86/GFPGAN
GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.
Kakyouin86/Level-Design-Tool-Project
Some systems to help people make playable platformer demos inside Unity without programming knowledge
Kakyouin86/MercadoLiebre
Mockup of Mercado Libre using HTML and CSS
Kakyouin86/OkiYElDiscoDorado
This is a graphic adventure game. WIP (started in July 2021). This is a vertical slice we are creating for Image Campus. We are 95% done with the game. It has two or three placeholders but everything else works. It even saves, loads and stuff. We have to have it done for December 2021 so, wait for it!
Kakyouin86/Puppetarium
Puppetarium is an upcoming short graphic adventure by the guys who worked in Noir Storm (except the guy who ruined the whole project).
Kakyouin86/StrandedInTheDepths
Second fully finished game released in July 2021. This one is one of my best achievements since I had to create so many scripts for this to work as I wanted... and the soundtrack was carefully picked. So far, my best.
Kakyouin86/SuperMarioBrosClone
Another finished project but without music or SFX (September 2021). Just three levels and one is a boss battle! I wanted to recreate the Mario game feel and started playing with scripts and physics. Also wanted to start coding boss battles so this did the trick. I did get the Mario feel but then found out there was more, much more. I stopped this project to study a bit more and apply this to my third release: AfroPenguin goes 2D (this is a private repository, sorry).
Kakyouin86/toziuha-night-oota
Opensource Metroidvania inspired on Castlevania Order of Ecclesia
Kakyouin86/SuperFastPong
It's a Pong! Working, and very very difficult. Finished project. You can try it out and check how difficult it is. Done in February or March 2021.