fighting-and-wizardry
Small text based game (door, monster, loot) in python.
Made for the (great) Python Jumpstart by Building 10 Apps course of TalkPython, I upgraded the fight system to better reflect a RPG.
First I changed the combat system to take a parry value and an attack value. I also made the monsters attack the player when an action is done, as in most rpg I played there's a Player turn and a monster one (Or GM one !). It was also logical to add a Room system, a level and a life one. I also made cosmetic changes.
TODO :
- Loot
- More monster variety
- Different Room (hospital..)
- Better athmosphere