Mecha Jam!

That's when you take the most powerful game engine and make it look like it's 1980. This project was a submission to MechJam IV game jam. I wanted to explore pixelated stylized rendering and I am actually quite happy with the result. Pretty much everything is written in C++, which is quite new to me, but a good step forward.

You can play the game here: https://fansi.itch.io/mechajam

Enjoy!

Gameplay

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Credits

"Mech Hangar" (https://skfb.ly/otGsE) by Willie Garnarbles is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).

"Pixel Low Poly Spaceship 3" (https://skfb.ly/6sxWu) by Tony is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

https://www.unrealengine.com/marketplace/en-US/product/good-sky

License

MIT - That means you can use this project for any personal or commercial use, but you have to credit source.

Please do realize that you are accepting UE EULA by using this project as it is Unreal Engine based project.

Author

Contributing

Contributions are always welcome! I would love to see what this project can become. If you are interested please do let me know!