KaoCC/StreamingPrototype
A cloud-based rendering engine that creates photo-realistic images for seamless viewing and editing.
C++GPL-3.0
Issues
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fix factory / builder pattern in Sampler
#82 opened - 0
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- 1
- 1
Add default model list for editing mode
#76 opened - 1
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Use protobuf for all the configurations
#72 opened - 0
- 1
Save-TO-PPM has bug
#70 opened - 0
Redesign class hierarchy for BXDF types
#69 opened - 0
One scene tracker for all backends.
#66 opened - 0
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Sort out the 3rdparty stuff for Windows
#64 opened - 1
Remove RadeonRays
#63 opened - 0
Remove OpenImageIO
#62 opened - 0
- 2
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Forward the positions of SP plane
#57 opened - 0
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Convert to CMake build system
#54 opened - 1
Support dynamic scene changing
#53 opened - 0
Redesign the architecture for Configs
#52 opened - 1
Some problems in new C++ library
#50 opened - 2
SEG fault
#49 opened - 1
prebuilt protobuf
#48 opened - 0
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Render Output requires mutex
#45 opened - 1
Review the threading model for T&I
#41 opened - 0
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support adaptive rendering
#38 opened - 0
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Redesign threading model
#34 opened - 1
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Revise encoder/decoder with lossy mode
#29 opened - 2
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Create multiple response
#26 opened - 0
Config support
#25 opened - 2
add control data for scene reset
#24 opened - 0
Refine the step function
#21 opened - 0
Proper way to set the SIZE
#20 opened - 1
Reconstruct the Sampler hierarchy
#19 opened - 1