KarimIO/Vulkan-Raytracer
A raytracer built with Vulkan and C++20 modules that supports realtime compute-shader-based raytracing with multi-bounce and multi-ray per pixel. We only support spheres for the time being.
C
A raytracer built with Vulkan and C++20 modules that supports realtime compute-shader-based raytracing with multi-bounce and multi-ray per pixel. We only support spheres for the time being.
C