Katsutoshii/birdflow

Obstacles

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Obstacles are entities that should stop entities from passing through, like walls. Most won't be moving around

  • Create a component for Static entities that don't move, which can be ignored in the outer loop of Object::update and Physics::update.
  • Create a TriangleStrip entity that has the following children:
    • Mesh and material for triangle
    • Up to three Object::Obstacle entities to repel other entities.