KeJyunWu
Media Artist | Intel Graphics Innovator 🌲Specializing in the hyper-realistic type of art.
@UltraCombos Taipei, Taiwan
Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
PointCloutTest
raymarching-workshop
An Introduction to Raymarching
three.js
JavaScript 3D Library.
UnityGraphicsProgrammingSeries
書籍「Unity Graphics Programming」シリーズのPDFコレクション
2019_DigiWave_Treasure
KeJyunWu's Repositories
KeJyunWu/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
KeJyunWu/UnityGraphicsProgrammingSeries
書籍「Unity Graphics Programming」シリーズのPDFコレクション
KeJyunWu/AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
KeJyunWu/PointCloutTest
KeJyunWu/raymarching-workshop
An Introduction to Raymarching
KeJyunWu/three.js
JavaScript 3D Library.