Pinned Repositories
CGLab-oF
Formula2Keyframe
GPUBatchExperiment
GPUTrailParticle
InstancingOnSkinner
Experiment(DrawMeshInstancedIndirect&ComputeShader)
MIDIJack_Sample
MIDIJackのサンプル
ofxAzureKinect
PostEffect
GLSL PostEffect for TouchDesigner
TD_to_Unity_Spectrogram
UnityVJPostEffectTool
This is PostEffect package(HLSL Shader).
KeitoTakaishi's Repositories
KeitoTakaishi/UnityVJPostEffectTool
This is PostEffect package(HLSL Shader).
KeitoTakaishi/CGLab-oF
KeitoTakaishi/GPUTrailParticle
KeitoTakaishi/GPUBatchExperiment
KeitoTakaishi/InstancingOnSkinner
Experiment(DrawMeshInstancedIndirect&ComputeShader)
KeitoTakaishi/Formula2Keyframe
KeitoTakaishi/TD_to_Unity_Spectrogram
KeitoTakaishi/BlendSwitcher
KeitoTakaishi/CGLab-Unity
KeitoTakaishi/GPGPU_ParticleBeams
KeitoTakaishi/GPU_Collision
KeitoTakaishi/ReactionDiffusion
KeitoTakaishi/ReconstructNormalTD
KeitoTakaishi/RhizomatiksVJ
KeitoTakaishi/ShaderBook_GLSL_4.0
KeitoTakaishi/SparkAR_Study
KeitoTakaishi/09242022-vj
KeitoTakaishi/CharacterBankWeb
KeitoTakaishi/deep-fluids
Deep Fluids: A Generative Network for Parameterized Fluid Simulations
KeitoTakaishi/Eigen_openFrameworks
KeitoTakaishi/KeitoTakaishi.github.io
KeitoTakaishi/pointnet.pytorch
pytorch implementation for "PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation" https://arxiv.org/abs/1612.00593
KeitoTakaishi/ptsPointCloudViewer
KeitoTakaishi/RayTracing
KeitoTakaishi/StayingTokyo2020
StayingTokyo2020
KeitoTakaishi/Texture3DSample
KeitoTakaishi/threejs_posteffect_assets
KeitoTakaishi/TurkObrien
KeitoTakaishi/UnityLightingExperiment
KeitoTakaishi/WebGL_Implementations