The murder mystery game for Little Island Furcon Online (LIFCO) Autumn 2022. Players solve puzzles on the LIFC social media platforms and websites to get a 6-letter code, which is then entered into this game to unlock story chapters. Story chapters give hints to solving the murder mystery and finding the culprit.
- Install node packages:
npm ci
- Development mode:
npm run start
- Build (with dev files):
npm run build:dev
- Outputs to
dist
folder
- Outputs to
- Build (with prod files):
npm run build:prod
- Outputs to
dist
folder
- Outputs to
On the game screen, you can enter a 6-letter code to access each chapter. The codes are listed below.
- Chapter 1: LISTEN
- Chapter 2: MINION
- Chapter 3: SILENT
- Chapter 4: SENSES
- Chapter 5: SWORDS
- Chapter 6: COBWEB
- Chapter 7: FACADE
- Chapter 8: NOVELS
- Chapter 9: TREPID
- Chapter 10: WHIMSY
- Chapter 11: ESCAPE
- Chapter 12: JACKAL
- Chapter 13: VOODOO
- Chapter 14: NUANCE
- Chapter 15: SAFARI
- Chapter 16: FINALE
When in development mode or building the dev build, the engine uses assets in the src/puzzle/data.dev
and src/puzzle/assets.dev
folders.
When building the prod build, the engine uses assets in the src/puzzle/data.prod
and src/puzzle/assets.prod
folders.
We’ll refer to these as the data
and assets
folder respectively. All chapter data is stored in *.puzzle.json
files in the data
folder. If multiple files are found, they will be combined into one. Static assets are stored in the assets
folder.
For the structure of the *.puzzle.json
files, refer to the docs.