KennyProgrammer
I'm programmer and Game & Game Engine developer. I have experience with Java, C++, C and C#. Now my goal make a my game engine - Force.
Kenny CompanyUSA, Australia
Pinned Repositories
Algorithm
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Audio-Streamer
This is test example application that shows new Force Audio Streamer system.
box2d
Box2D is a 2D physics engine for games
Force
Force - a 2D/3D GameEngine.
Force-Nave
Nave is launcher for Force Engine. That allows to create projects, manipulating and installing fresh builds of Force.
JCTXEngine
Craftix - is a sandbox survival game. Where you can collect resources, build and monitor the characteristics of the character. The only difference from other similar games is that everything will be a little more realistic, well, except the graphics. Because I chose the Low Poly style.
JECS
Java Entity-Component-System.
openal-soft
Special thunk library of openal-soft for Force Engine.
OpenGlLessons
KennyProgrammer's Repositories
KennyProgrammer/Force
Force - a 2D/3D GameEngine.
KennyProgrammer/Force-Nave
Nave is launcher for Force Engine. That allows to create projects, manipulating and installing fresh builds of Force.
KennyProgrammer/openal-soft
Special thunk library of openal-soft for Force Engine.
KennyProgrammer/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
KennyProgrammer/Audio-Streamer
This is test example application that shows new Force Audio Streamer system.
KennyProgrammer/box2d
Box2D is a 2D physics engine for games
KennyProgrammer/curl
Special thunk library of curl for Force Engine.
KennyProgrammer/DxErr
This is fixed DxErr with UNICODE and ANCII
KennyProgrammer/dxtk
DirectX Tool Kit with premake5.lua support. Restructured for Force Engine.
KennyProgrammer/entt
The ENTT Entity Component System (Single include)
KennyProgrammer/ForceBinaries
Contains DLLs and LIBs files that not automatically generates.
KennyProgrammer/glad
This is a webservice for glad, a multi-language GL/GLES/EGL/GLX/WGL loader-generator based on the official specifications.
KennyProgrammer/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
KennyProgrammer/glm
OpenGL Mathematics (GLM)
KennyProgrammer/HazelDev
INDEX Engine Multi-platform 2D and 3D game engine
KennyProgrammer/hwinfo
cross platform C++ library for hardware information (CPU, RAM, GPU, ...)
KennyProgrammer/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
KennyProgrammer/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
KennyProgrammer/libsndfile
Special thunk library of libsndfile for Force Engine.
KennyProgrammer/libzip
A fork of libzip library for MSVC with Premake5. To use this needs zlib installed.
KennyProgrammer/mono
This is header only version of https://github.com/mono/mono, with static link mono-2.0-sgen.lib.
KennyProgrammer/mono-sdk
Mono open source ECMA CLI, C# and .NET implementation.
KennyProgrammer/msdf-atlas-gen
MSDF font atlas generator
KennyProgrammer/msdfgen
Multi-channel signed distance field generator
KennyProgrammer/spdlog
Fast C++ logging library.
KennyProgrammer/stb
stb single-file public domain libraries for C/C++
KennyProgrammer/TestRepo
Repository to test downloading github release
KennyProgrammer/utfcpp
UTF-8 with C++ in a Portable Way
KennyProgrammer/vulkan
This is thunk library to VulkanSDK for Force Engine.
KennyProgrammer/yaml-cpp
A YAML parser and emitter in C++