Pinned issues
Issues
- 0
Create a test bed and run it on CI
#45 opened by pablomayobre - 10
- 4
Add Examples and Guides
#36 opened by pablomayobre - 1
close PRs?
#27 opened - 2
- 1
Bug with System
#7 opened by flamendless - 2
Update the wiki
#6 opened by flamendless - 0
Instance doesnt remove systems properly
#3 opened by Keyslam - 0
Work on events + systems
#2 opened by Keyslam - 0
Rework entities
#1 opened by Keyslam - 1
- 1
Does `Instance` need a `clear` method?
#10 opened by drhayes - 2
Allow component access directly from the entity
#11 opened by Keyslam - 1
- 2
Buffer which entities' components were changed. Then filter them all when an event is emitted
#13 opened by Keyslam - 2
- 1
- 1
- 3
No way of removing a system
#43 opened by halsten-dev - 4
suggestion: `Entity:restrict` method
#42 opened by HDictus - 2
- 4
Using Concord on other sdk/engines
#56 opened by cemuka - 1
- 1
Retrieve all components example incorrect
#61 opened by togfoxy - 6
- 1
Enforce components to be logic-free
#63 opened by musjj - 3
how sorting entities world?
#64 opened by pankiwi - 4
Loading a namespace of systems with "systems/xyz/init.lua" systems only seems to work if xyz is three characters
#65 opened by Tachytaenius - 1
Improve developer experience
#72 opened by pablomayobre - 1
Namespaced Events
#73 opened by pablomayobre - 0
World:emitNoFlush
#74 opened by pablomayobre - 1
Generate Docs in Github Actions
#34 opened by pablomayobre - 6
Type System support
#71 opened by allan-simon - 1
Debugger / Inspector
#75 opened by pablomayobre - 2
- 2
Add negation to Filters
#32 opened by pablomayobre - 0
- 7
Entity Keys
#38 opened by pablomayobre - 2
Disable serialization for specific Entities
#39 opened by pablomayobre - 8
Custom Pools
#40 opened by pablomayobre - 0
World:query method to filter when needed
#44 opened by pablomayobre - 0
Add Entity:giveClone and Entity:ensureClone
#51 opened by pablomayobre - 0
Add World:onEmit
#52 opened by pablomayobre - 10
Sorting Pools
#33 opened by pablomayobre - 8
Games made with Concord
#19 opened by rishavs