Issues
- 2
- 1
Point Cloud COLOR_0 Attribute in GLB Fails to Display Correctly in Blender and Cannot Be Converted to Vertex Color
#2452 opened by godisme1220 - 1
How open glb from command line? (Blender 4.3)
#2450 opened by Mikez2015 - 1
- 1
Importing just materials
#2453 opened by jandk - 1
Export Diffuse BSDF
#2448 opened by nonl4331 - 2
Integer Attribute Exported As Float
#2447 opened by grimace87 - 0
gltfpack: Keep Named Nodes
#2443 opened by scriptitation - 1
- 2
Shadeless Material: support Color only export
#2442 opened by vis-prime - 1
FileNotFound Error: Could not find module 'C:\Program Files\Blender Foundation\Blender 4.3\4.3\python\lib\site-packages\extern_draco.dll' (or one of its dependencies).
#2439 opened by JohnBurrill - 4
Alpha Map is automatically used as Base Color
#2435 opened by milanwulf - 2
Trying to export with "Remove Armature Object" enabled causes "AttributeError: 'NoneType' object has no attribute 'children'" under certain conditions
#2436 opened by saturday06 - 2
"Ambient Occlusion" color node is not exported when slotted into Base Color
#2434 opened by hybridherbst - 6
`export_optimize_animation_size` option removes keyframes with identity transform
#2430 opened by LPGhatguy - 1
- 4
- 1
Crash opening a file with KHR_animation_pointer on KHR_texture_transform
#2419 opened by julienduroure - 1
Animation drivers not baked in Scene mode unless at least one keyframe is set
#2414 opened by The0Dev - 0
Make selection of imported objects optional
#2399 opened by vvoovv - 0
Some UI bugs
#2391 opened by julienduroure - 3
- 2
'FluidFlowSettings" object has no attribute 'name'
#2402 opened by xLukus - 2
Exporter fails when exporting an armature with one or more non-deforming root bones with "Export Deformation Bones Only" and "Remove Armature Object" options enabled
#2394 opened by samcook5343 - 3
There is no reference relationship between the same animations of the same object, resulting in duplicate data
#2424 opened by Maiev-42 - 1
If there are 3 or more parent-child structures, it will not be possible to export to GPU instance
#2422 opened by Maiev-42 - 0
Exporting the GPU instance together with other simple TRS animations will cause the animation to play incorrectly.
#2423 opened by Maiev-42 - 1
- 0
- 1
Export Compression Sub-Menu Missing
#2412 opened by EliCDavis - 0
Manage new 2D 16 bit integer type in attribute
#2411 opened by julienduroure - 0
UI when switching to 2D layout
#2410 opened by julienduroure - 2
[GLTF Exporter] Access the current nodes logical index in gather_node_hook
#2401 opened by windowslucker1121 - 2
- 1
Set log level in export parameter
#2370 opened by julienduroure - 2
GLTF export does not include IOR
#2379 opened by OpaKnoppi - 12
- 1
Slotted Action management
#2382 opened by julienduroure - 18
- 0
- 1
- 3
Errors exporting udim textures
#2381 opened by 3DE-Damien - 0
poll check missing
#2371 opened by julienduroure - 2
GLTF Export fail on animated camera
#2374 opened by vKreuziger - 2
Unable to export material animation on emission
#2372 opened by Maiev-42 - 1
Feature Request: "Force keeping channel for data/properties" (exported via KHR_animation_pointer)
#2386 opened by The0Dev - 0
GP3 export
#2383 opened by julienduroure - 0
hook for neutral bone
#2380 opened by julienduroure - 2
Action filter entries in export setting list counts as a user for that action preventing deletion during cleanup
#2373 opened by keedav - 4
KHR_texture_transform with rotation possibily wrong
#2366 opened by timknip