Pinned Repositories
AirWallEditor
create air wall blocking volume in unity3d
AnimationPath
A Unity Animation Path Preview Unity 动画路径预览工具
AssetBundleSystem
build and manage assetbundles for unity
AssetGraph
New Asset Pipeline system
AsyncSocketDemo
blockly
The web-based visual programming editor.
bridge.lua
Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code
ChangeExcelRegedit
自动修改windows系统注册表,解决oledb方式读取excel文件,单元格超过256字符无法读取完整的问题
disunity
An experimental toolset for Unity asset and asset bundle files.
limitPNG
PNG image compression tool (GUI use Electron)
Kimi2016's Repositories
Kimi2016/AnimationPath
A Unity Animation Path Preview Unity 动画路径预览工具
Kimi2016/AssetBundleSystem
build and manage assetbundles for unity
Kimi2016/AssetGraph
New Asset Pipeline system
Kimi2016/ChangeExcelRegedit
自动修改windows系统注册表,解决oledb方式读取excel文件,单元格超过256字符无法读取完整的问题
Kimi2016/disunity
An experimental toolset for Unity asset and asset bundle files.
Kimi2016/ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
Kimi2016/jpush-unity3d-plugin
JPush's officially supported Unity3d plugin (Android & iOS). 极光推送官方支持的 Unity3d 插件(Android & iOS)。
Kimi2016/NGUI_Tools
Kimi2016/protobuf
C# code generator for reading and writing the protocol buffers format
Kimi2016/PureJSB
Kimi2016/ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
Kimi2016/Tiled2Unity
Export Tiled Map Editor (TMX) files into Unity
Kimi2016/tolua
The fastest unity lua binding solution
Kimi2016/unity-tolua
unity 热更新 tolua
Kimi2016/xxHash
Extremely fast non-cryptographic hash algorithm
Kimi2016/AlembicImporter
alembic importer and exporter plugin / library
Kimi2016/CullingGroup_Sample
Kimi2016/Data.HashFunction
C# library to create a common interface to non-cryptographic hash functions.
Kimi2016/easing
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
Kimi2016/ILSpy
.NET Decompiler
Kimi2016/LINQ-to-GameObject-for-Unity
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Kimi2016/Lowpoly-Water-Unity
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
Kimi2016/RichTextUtils
Unity html style script
Kimi2016/StartFromHere
Unity function order manager
Kimi2016/StringBuilderTemporary
C# string operation utility
Kimi2016/Tutorial
Kimi2016/Unity-File-Debug
Enhanced debug logging for Unity, with JSON export and HTML viewer.
Kimi2016/Unity_UI_Samples
Kimi2016/UnityResourceMgr
Kimi2016/UnityShowAndroidStatusBar
Show Android status bar for applications built with Unity 5.3 and later