Pinned Repositories
AirWallEditor
create air wall blocking volume in unity3d
AnimationPath
A Unity Animation Path Preview Unity 动画路径预览工具
AssetBundleSystem
build and manage assetbundles for unity
AssetGraph
New Asset Pipeline system
AsyncSocketDemo
blockly
The web-based visual programming editor.
bridge.lua
Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code
ChangeExcelRegedit
自动修改windows系统注册表,解决oledb方式读取excel文件,单元格超过256字符无法读取完整的问题
disunity
An experimental toolset for Unity asset and asset bundle files.
limitPNG
PNG image compression tool (GUI use Electron)
Kimi2016's Repositories
Kimi2016/ABBuildHelper
AssetBoundle辅助生成工具
Kimi2016/Aria2
支持迅雷、百度云无限制超速下载,另外附带Tampermonkey、Proxyee-down教程。从此云端女友从不断线,有了这个它,忘掉那个她!
Kimi2016/AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets.
Kimi2016/CustomScriptRenderPipelineTest
Kimi2016/Data-Analysis
Data Analysis Using Python
Kimi2016/DataTable
Class library for working with tabular data, especially CSV files
Kimi2016/DouDiZhu
AI斗地主游戏
Kimi2016/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Kimi2016/Excel2Sqlite
export excel into sqlite for unity3d
Kimi2016/fanqiang
翻墙-科学上网
Kimi2016/FishManShaderTutorial
shader 中级教程
Kimi2016/GameAIAdvanced
Some higher level Game AI examples, with Unity.
Kimi2016/kcptun
A Fast & Secure Tunnel Based On KCP with N:M Multiplexing
Kimi2016/Lua-Simple-XML-Parser
Read simple XML easily
Kimi2016/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Kimi2016/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Kimi2016/PA_ResourceTracker
An enhanced fork of Unity memoryprofiler (https://bitbucket.org/Unity-Technologies/memoryprofiler)
Kimi2016/protobuf-net-gc-optimization
protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。
Kimi2016/protoc-gen-lua
Google's Protocol Buffers project, ported to Lua
Kimi2016/UGUI-Extend
Kimi2016/UIFrameWork
A tiny and powerful UIFrameWork for Unity4.x and Unity5.x
Kimi2016/UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
Kimi2016/UnityComponent
Unity Resource Component
Kimi2016/UnityEnvironment
打造舒适的Unity开发环境
Kimi2016/UnlimitedGrid
Kimi2016/uREPL
In-game powerful REPL environment for Unity3D.
Kimi2016/Utf8Json
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
Kimi2016/Volume-Projection
Kimi2016/XAsset
XAsset 为 Unity 项目提供了一套"简便"的资源管理环境,借助 XAsset,你可以很方便的对Unity项目中的 AssetBundle 资源进行构建,加载,释放。
Kimi2016/Zenject
Dependency Injection Framework for Unity3D