Pinned Repositories
3y
:notebook:从Java基础、JavaWeb基础到常用的框架再到面试题都有完整的教程,几乎涵盖了Java后端必备的知识点
ABRedundancyChecker
asset-bundle-analyzer
This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AutoPiano
自由钢琴 🎹 AutoPiano ( https://www.autopiano.cn ) Simple & Elegant Piano Online
Circle-Rotate
通过转盘的数量,来计算需要旋转到的角度.我这里是有 12个 旋转的位置, 故 360/12 = 30.. 所以,以30度为一个单位,进行偏移计算
PoolManager
PoolManager
protobuf
Protocol Buffers - Google's data interchange format
KinJin-Ristina's Repositories
KinJin-Ristina/asset-bundle-analyzer
This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.
KinJin-Ristina/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
KinJin-Ristina/awesome-cs-books
经典编程书籍大全,涵盖:计算机系统与网络、系统架构、算法与数据结构、前端开发、后端开发、移动开发、数据库、测试、项目与团队、程序员职业修炼、求职面试等
KinJin-Ristina/behavior3editor
行为树编辑器(桌面版)
KinJin-Ristina/com.unity.device-simulator
Device Simulator is an alternative to the traditional Unity editor Game window. By simulating Screen and SystemInfo class behavior, Device Simulator aims to give an accurate picture of how an app will look on a device. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
KinJin-Ristina/cs-self-learning
计算机自学指南
KinJin-Ristina/CustomPhysics2D
KinJin-Ristina/dnSpy
.NET debugger and assembly editor
KinJin-Ristina/dota-2-lua-abilities
A repository for creating Dota 2 Lua abilities.
KinJin-Ristina/dotween
A Unity C# animation engine. HOTween v2
KinJin-Ristina/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
KinJin-Ristina/FancyScrollView
[Unity] A scrollview component that can implement highly flexible animations.
KinJin-Ristina/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
KinJin-Ristina/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
KinJin-Ristina/IllegalWordsDetection
提供高效率的较简单的Unity3d手游客户端的敏感词检测的算法,能应付大部分敏感词过滤需求
KinJin-Ristina/jynew
金庸群侠传3D重制版
KinJin-Ristina/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
KinJin-Ristina/lua-resty-string
String utilities and common hash functions for ngx_lua and LuaJIT
KinJin-Ristina/Multi-Language
Unity多语言方案
KinJin-Ristina/ParticleEffectProfiler
Unity 特效性能分析工具
KinJin-Ristina/PolyglotUnity
A Polyglot Localization plugin for Unity3d that translates games to many languages
KinJin-Ristina/ProtoPromise
Robust and efficient library for management of asynchronous operations in C#/.Net.
KinJin-Ristina/ReferenceFinder
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
KinJin-Ristina/render-timing-for-unity
GPU time metric for Unity apps (currently limited to Android/GLES)
KinJin-Ristina/Security-Camera-Toolkit-For-Unity
一个在 Unity 中播放国内头部监控厂商实时监控的框架 A toolkit for playing security camera in unity
KinJin-Ristina/UniHacker
Patch all versions of Unity3D and UnityHub
KinJin-Ristina/Unity-game-hacking
A guide for hacking unity games
KinJin-Ristina/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
KinJin-Ristina/UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
KinJin-Ristina/UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files