Kinami37's Stars
muckSponge/Optically-Realistic-Water
A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.
keenanwoodall/ExtendedTransformEditor
A clutterless custom Transform editor for Unity
keenanwoodall/Grapple-Effect
An example of a simple grapple effect in Unity
keenanwoodall/Piranha
A very simple tool to make rigidbodies swarm a mesh in Unity.
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
alexismorin/Photosynthesizer
Unity plugin to procedurally sprout foliage throughout your scene.
IronWarrior/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
williambl/unity-destruction
💥 An open-source script to destroy objects realistically in Unity3D.
ExtendRealityLtd/VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
rjth/Punchkeyboard
Punchkeyboard is an open-source keyboard for virtual reality, enhanced with autocomplete and next word prediction functionality for a swift typing experience.