/kinetic-js

Kinetic Java Script Library

Primary LanguageJavaScriptMozilla Public License 2.0MPL-2.0

kineticlib -- JavaScript Kinetic library

Node.js library for using the Kinetic open storage protocol. This library supports protocol 3.1.0

For the full documentation, visit here

Requirements

This project's code is written in ES6. If you need to include it from older JavaScript versions, use babel or an equivalent.

Install npm dependencies using npm install.

Examples

Create a PDU for a PUT at key "mykey" and send it to localhost on port 1234:

import net from 'net';
import kinetic from 'kineticlib';

const chunk = new Buffer("D4T4d4t4D4T4d4t4D4T4d4t4D4T4d4t4D4T4d4t4");
const options = {
    dbVersion: new Buffer('44'),        // The actual version of the value in
                                        // the database
    newVersion: new Buffer('45'),       // The updated version of the value in
                                        // the database
    force: false                        // Setting force to true ignores
                                        // potential version mismatches and
                                        // carries out the operation.
    clusterVersion                      // the cluster version
}

const pdu = new kinetic.PutPDU(
    1,                                   // sequence number
    "mykey",                             // key
    chunk.length,                        // chunkSize
    options,                             // options
);

const sock = net.connect(1234, 'localhost');
sock.on("end", () => {
    process.stdout.write("PDU sent through the network.\n");
});

sock.write(pdu.read());
sock.write(chunk);

Decode a PDU message from a buffer:

const rawData = new Buffer('\x46\x00\x00\x00\x32\x00' ... );

const pdu = new kinetic.PDU(rawData);

const type = pdu.getMessageType();
process.stdout.write("Received " + kinetic.getOpName(type) + " PDU.\n");

if (type === kinetic.ops.GET)
    process.stdout.write("Peer is trying to GET key " + pdu.getKey() + ".\n");

Asynchronously decode a PDU from a stream (e.g. a socket):

Handle a decoding error:

const badBuffer = new Buffer('\x46\x00\x00\x00\x32\x00');

try {
    const pdu = new kinetic.PDU(badBuffer);
} catch (e) {
    if (e.badLength)
        process.stdout.write("Message is either truncated or too long.\n");
    else if (e.hmacFail)
        process.stdout.write("Message is corrupted.\n");
    // ...
}

Receive a response from kinetic:

const header = socket.sock.read(HEADER_SZ);
const protobufSize = header.readInt32BE(1);
const rawData = socket.sock.read(protobufSize);
const pdu = new kinetic.PDU(Buffer.concat([header, rawData]));
const statusCode = pdu.getStatusCode();
const connectionInfos = {};
let chunkSize = 0;
let chunk = Buffer.from(0);

switch (pdu.getMessageType()) {
//Initial pdu received from the kinetic drive with infos
case null:
    //These infos are needed for the nexts request
    connectionInfos.connectionID = pdu.getConnectionId();
    connectionInfos.clusterVersion = pdu.getClusterVersion();
    break;
case kinetic.ops.PUT_RESPONSE:
    if (statusCode !== kinetic.errors.SUCCESS) {
        return callback(pdu.getErrorMessage());
    }
    return callback(null, pdu);
    break;
case kinetic.ops.DELETE_RESPONSE:
    if (statusCode !== kinetic.errors.SUCCESS) {
        return callback(pdu.getErrorMessage());
    }
    return callback(null, pdu);
    break;
case kinetic.ops.GET_RESPONSE:
    if (statusCode !== kinetic.errors.SUCCESS) {
        return callback(pdu.getErrorMessage());
    }
    chunkSize = pdu.getChunkSize();
    chunk = socket.sock.read(chunkSize);
    return callback(null, pdu, chunk);
    break;
default:
    break;