Documentation and translation efforts of the Persona 5 beta debug build dated 26/February/2016
UPDATE: With the recent release of the December 2015, March 2016, and June 2016 builds, efforts to translate these builds will begin once this current build has its debug features translated to make porting over these translations to the other builds much quicker.
This patch.yml file includes various quality-of-life patches, such as mod.cpk support and patching assertion failures from crashing the game (Thanks to DeathChaos and SecreC. respectively!)
Newly added to the patch.yml file is a 60 FPS patch that automatically sets the Base FPS option to 1, forcing the game to run at 60FPS! Additionally, the Base FPS options are limited to settings 1 (60FPS) and 2 (30FPS) (Many thanks to Xan1242!)
Translation efforts are on-going; many thanks to:
- Century_
- Lyn/CherryCreamSoda
- Scarltz
Click here to download the patch.yml file.
- NOTE 1: If you don't want to fully replace your patch.yml file, copy everything except the
Version 1.2
line, and paste it at the bottom of your patch.yml file. - NOTE 2: If you don't have a mod.cpk file in the USRDIR directory, make sure to disable the
Mod Cpk Support
patch before booting the build; otherwise it will crash.
- Right Click Context Menu
- EPT - Animated Texture Editor
- Model Viewer
- EPD/EPL Editor
- L2 + R2 Menu
- Debug-System Window
- BtlUnit-Status Window
- ENV Editor
- Courtesy of CherryCreamSoda