/Retro-Racer

Primary LanguageC#GNU General Public License v3.0GPL-3.0

Retro-Racer

Why?

I was wanting to build something else in the console after my ish- pingpong game. To my surprise it stuck me when I thought of the games I had played recently. Racing, Spy hunter, classics. I wanted to be the first or at least among the few who have created a graphical racing game in the console. At the time of writing this it is very terrible, but it is a work of art to me!

HOWTO

Prebuilt:

Go to the most recent Release or Pre-Release and download the files, extract the zip and run the exe. As long as you have dotnet 7.0.1 installed you should be fine.

To build:

Clone the repo, and then navigate to the folder via the Windows Powershell, (ANY VERSION OF POWERSHELL IN THE TERMINAL APPLICATION WILL NOT WORK!!!).
From there you should be able to dotnet build, and then dotnet run and do it yourself. Its a lot easier to download the exe so thats my personal opinion.

Other Cool Stuff:

Credits:

Mainly my Cousin who has helped me learn c# from the beginning. It is nice to hear what he has to say on my projects and to hear his ideas!!!!!!

Dev Notes:

Current Working Functions

track converter, converting c arrays from piskelapp.com
scrolling with the moving racer
Title, credits and other screens

TODO

linking everything together and building all the parts together // WIP

FIXED

Graphical Line bugs.
Add crash collision in the track handler.
Need to resize credits, and prod screenz.

Have Fun Racing!!!