I created this resource list for my personal use. I hope you find it useful too. Much of the content overlaps with general game development, and there is an emphasis on Unreal Engine and Meta Quest headsets.
- Headsets (Head Mounted Displays)
- XR Guides, Tutorials and Articles
- Social & Community
- XR YouTube Channels
- Game Engines
- Assets
- Motion Capture, Tracking & Rigging Tools
- Hand Tracking
- XR Development Tools & Frameworks
- Performance and Benchmarking
- Sketching, Prototyping & Design Tools
- Interesting Projects
- How to Contribute
- Issues
- My Other Projects
๐ Choosing a VR headset (wiki from r/virtualreality)
๐ VR-Compare is a website that allows users to compare virtual reality (VR) products and experiences.
๐ Practical VR: A Design Cheat Sheet
๐ Sense of Presence in Social VR Experience
๐ XR Collaboration Resource Guide
๐ Start designing and prototyping for mixed reality (Microsoft)
๐ Oculus - Designing Accessible VR Experiences A set of guidelines for designing accessible VR experiences.
๐ Comparing Unity vs Unreal for VR, MR or AR Development Projects
๐ Get started with VR: user experience design
๐ VR Fonts (Reddit)
๐ Designing User Experience for Virtual Reality (VR) applications
๐ The User Experience of Virtual Reality (uxofvr.com)
๐ Design Practices in Virtual Reality
๐ Simulating Weight in VR
๐บ Interaction Design in VR: Valveโs Lessons
๐บ Google I/O 2015 โ Designing for virtual reality
๐บ Daydream Labs: Lessons Learned from VR Prototyping โ Google I/O 2016
๐บ 2014 Oculus Connect โ Introduction to Audio in VR
๐บ Lessons learned at the Vive Game Jam
๐บ VR Interface Design Pre-Visualisation Methods
๐บ VR Interface Design Manifesto
๐บ Locomotion in Virtual Reality
๐บ Locomotion in VR: Overview of different locomotion methods on HTC Vive
๐บ John Carmack Tech Talk with UMKC-SCE
๐บ Deep Thoughts Engineering Speaker Series
๐บ Oculus Connect 2 Keynote with John Carmack
๐บ John Carmack at the University of Texas at Dallas
๐บ John Carmack: Live & Unscripted | Facebook Connect
๐บ Meta Connect 2022 | Carmack Unscripted
๐ Unity Manual: XR
๐ Intro to VR Development with Oculus Rift (Unity)
๐ Developing for XR experiences in Unreal Engine
๐ Mike Royal โ Unreal Engine Guide
๐ Epic Games Learning Library for Unreal Engine & MetaHuman
๐ Your First Hour in Unreal Engine 5
๐ XR Best Practices in Unreal Engine
๐บ Virtual Reality and OpenXR in UE5 | Unreal Fest 2022
๐บ What You Didnโt Know About VR Development in Unreal Engine | Inside Unreal
Virtual Reality
Unreal Slackers
XR Creators
Flatscreen to VR Modding
LucidVR
r/oculus
r/OculusQuest
r/QuestPro
r/SteamVR
r/Unity
r/Unity3D
r/Unrealengine
r/Virtualreality
r/VRGaming
r/augmentedreality
r/learnVRdev
r/blender
r/mixedvr
r/WindowsMR
Developer Forum (oculusvr.com)
AR/VR (XR) Discussion โ Unity Forum
Oculus Developer Center
Google VR for everyone | Google Developers
VR Playground
Quinn Kuslich
Just2Devs
XR Bootcamp
Circuit Stream
Lucas VRTech
GDXR
VR with Andrew
Fist Full of Shrimp
Valem
Justin P Barnett
Dilmer Valecillos
WINBUSH
UnrealSensei
Awesome Tuts
Virtus Learning Hub
Smart Poly
Ivica Milariฤ
UnrealSensei
Awesome Tuts
Virtus Learning Hub
Ivica Milariฤ
CG Cookie
Blender Guru
YanSculpts
Grant Abbitt
CG Masters
Ducky 3D
IanHubert
FlippedNormals
Cinematography Database
RelaxKiral
Eric V. Tuber
iBrews
โ๏ธ Unreal Engine
โ๏ธ Unity
โ๏ธ Cry Engine
๐โ๏ธ Godot Engine
๐โ๏ธ AppGameKit VR
๐โ๏ธ Open 3D Engine
๐โ๏ธ ApterusVR
๐ Unreal Engine Guide (META)
๐ Creating Your First Meta Quest VR App in Unreal Engine (META)
๐ Oculus Integration for Unreal Engine Basics (META)
๐ Configure the Oculus Plugin for Unreal Engine (META)
๐ Developing for Oculus in Unreal Engine (Epic Games)
๐ VR Template in Unreal Engine (Epic Games)
๐โ๏ธ VR Expansion Plugin
3D Scan Store
RenderPeople
Sketchfab
TurboSquid
CGTrader
๐ Smithsonian 3D
๐ 3dmodelscc0
๐ Quixel Megascans
๐ Quixel Bridge
๐ Poly Haven
Pixel Lab
๐ Free3D
Hum3D
๐ MorphoSource
๐ poly.pizza
๐ HDRi Haven
๐โ๏ธ Blender
๐โ๏ธ ZBrushCoreMini
๐โ๏ธ Clara.io
๐โ๏ธ MetaHuman Creator
๐โ๏ธ Mixamo
๐โ๏ธ Wings 3D
๐โ๏ธ FreeCAD
๐โ๏ธ Adobe Medium
โ๏ธ 3DCoat
โ๏ธ Cinema 4D
โ๏ธ Adobe Substance 3D Modeler
โ๏ธ Maya
โ๏ธ Marvelous Designer
โ๏ธ 3D Character Maker
Photogrammetry is a technique that uses photographs to construct 3D models of objects, buildings, or landscapes. The process involves taking multiple photos of the subject from various angles and then analysing them with specialised software to generate a 3D model.
โ๏ธ Adobe Substance 3D Sampler
๐บ Basic 3D Capture - Capturing an outdoor scene in Substance 3D Sampler
๐บ Advanced 3D Capture with Substance 3D Sampler (Playlist)
๐โ๏ธ RealityCapture
๐โ๏ธ RealityScan
๐โ๏ธ Polycam
๐บ The Ultimate Guide to 3D Scanning | FULL WORKFLOW
๐ Getting started with Photogrammetry โ with a Smartphone camera (2019)
๐ A Guide to Photogrammetry Photography (2020)
๐ NeRF: Neural Radiance Fields (matthewtancik.com)
๐โ๏ธ GitHub โ bmild/nerf: Code release for NeRF (Neural Radiance Fields)
๐โ๏ธ Luma AI
๐บ Why THIS is the Future of Imagery: The Corridor Crew (YouTube)
โ๏ธ Adobe Substance 3D Painter
โ๏ธ Adobe Substance 3D Sampler
๐ MatCap
๐ ArtStation: Miloลก Belanec
๐ Poliigon: Free Textures
๐ 30 free PBR materials
Plain Textures
Textures.com
Link | Description |
---|---|
๐โ๏ธFMOD | A software audio engine that allows developers to easily implement audio playback and effects in their games, applications, and other interactive media. |
๐โ๏ธAudacity | A free and open-source digital audio editor and recording application. |
๐ZapSplat | Free sound effects and royalty free music soundtracks. |
๐Purple Planet | A collection of music written and performed by Chris Martyn and Geoff Harvey. |
โ๏ธ Rokoko
Xsens
โ๏ธ RADiCAL
๐ โ๏ธ Amethyst
๐โ๏ธ Live Link Face for Unreal Engine (iOS)
๐โ๏ธ accuRIG
SlimeVR
VIVE Tracker
April Tag VR FullBody Tracker
HaritoraX
Mostly hand tracking information for Unreal Engine with Quest headsets
๐โ๏ธ Unreal Hand Gameplay Showcase (GitHub)
๐ Designing for Hands (Meta/Oculus)
๐ Introducing โFirst Hand,โ Our Official Hand Tracking Demo Built With Presence Platformโs Interaction SDK
๐ โ๏ธ Oculus VR Hands Models
Ultraleap
๐บ VR Hands and Animations in UE5 & UE4.27 | Tutorial Part 1 | Adding Hands and Gesture Animations
๐บ VR Hand Animation in UE5 & UE4.27 | Tutorial Part 2 | Object Specific Grip States for VR Weapons
๐บ Procedural VR Hand Animation in UE5 | Tutorial Part 3 | Half Life: Alyx Procedural Grip Animations
๐บ Enable Hand Tracking 2.0 in Unreal Engine
๐บ Hand Tracking in Unreal Engine 5.0
๐บ The Just2Devs website
๐บ Oculus Quest Hand Tracking Setup โ Unreal Engine VR Tutorial
๐บ Unreal Engine Hand Animations โ Unreal Engine 5 VR Tutorial
Link | Description |
---|---|
๐โ๏ธ Babylon.js | A JavaScript library for building 3D graphics and animations using WebGL (Web Graphics Library). |
๐โ๏ธ VR Builder | A VR creation open-source toolkit for Unity. |
๐โ๏ธ ARKit | A development platform that enables app developers to build AR experiences quickly and easily into their apps and games (Apple). |
๐โ๏ธ RealityKit | Simulate and render 3D content for use in your augmented reality apps (Apple). |
๐โ๏ธ SceneKit | A high-level 3D graphics framework that helps you create 3D animated scenes and effects in your apps (Apple). |
๐โ๏ธ BlenderXR | A library to use Blender with common VR/AR hardware. It supports Oculus Rift, HTC Vive, WindowsMR (via SteamVR), and Fove headsets. |
๐ XRAccessibility project | A initiative driven by the XR Association and XR Access to provide a central place for developers to find solutions for creating accessible code across various XR platforms. |
๐ Inclusive User Testing in VR | This Unity plugin allows users to directly give feedback in VR and allows user researchers to view this feedback asynchronously using a web-based dashboard. |
๐โ๏ธ A-Frame | A web framework for building virtual reality experiences. Users can make WebVR with HTML and Entity-Component, which can be viewed on Vive, Rift, Daydream, GearVR, and desktops. |
๐โ๏ธ Unity XR Interaction Toolkit package | A high-level, component-based, interaction system for creating VR and AR experiences. It provides a framework that makes 3D and UI interactions available from Unity input events. |
โ๏ธ Advanced Framework Core | A complete framework to develop professional VR, Mobile and Desktop applications such as games, experiences, Architectural Viz or product presentations. |
๐โ๏ธ Oculus Source Distribution for Unreal Engine | |
๐โ๏ธ LรVR | An open source framework for rapidly building immersive 3D experiences. |
๐โ๏ธ ApertusVR |
๐บ Achieving PCVR Quality on a Mobile Headset with OwlChemy Labs
๐ Unreal Engine Performance Guide (GPUOpen)
๐ Unreal Engine 5: Testing and optimizing Your Content
๐ Unreal Engine 5: XR Performance and Profiling
๐ Unreal Engine 5: VR profiling Tools
๐ Performance and Optimization
๐ Art Direction for All-in-One VR Performance
๐ Basic Optimization Workflow for Apps
๐ Open World Games and Asset Streaming with Unity
๐ Testing and Performance Analysis
๐ Performance Analyzer and Metrics (Perfetto-trace)
๐ Getting a Handle on Meta Quest Memory Usage
๐ Showdown on Quest Part 1: How App SpaceWarp Improves Performance
A profiler tool helps developers optimize performance by providing detailed information on how an application uses the GPU and CPU to render graphics and identify performance bottlenecks.
๐โ๏ธ Oculus Debug Tool
๐โ๏ธ RenderDoc
๐โ๏ธ OVR Metrics Tools
๐โ๏ธ Android GPU Inspector (AGI) - for Android based HMDs
๐โ๏ธ ARM: Streamline Performance Analyzer
๐โ๏ธ SteamVR Frame Timing
๐โ๏ธ NVIDIA Visual Profiler
๐โ๏ธ NVIDIA Nsight Graphics
๐โ๏ธ NVIDIA VR Capture & Replay - Early Access
๐โ๏ธ NVIDIA Performance Analysis Tools
๐โ๏ธ AMD Radeon GPU Profiler
๐โ๏ธ Intelยฎ Graphics Performance Analyzers:
๐โ๏ธ Intelยฎ VTuneโข Profiler
๐โ๏ธ PVRTune
โ๏ธ Superluminal
Link | Description |
---|---|
๐โ๏ธ OpenVR Benchmark | The first benchmark tool for reproducibly testing your real VR performance, rendering inside of your VR headset. See if your hardware performs correctly! VR headset required. |
๐โ๏ธ VR Performance Toolkit | Performance-oriented collection of mods for VR games. |
๐โ๏ธ OpenXR Explorer | An open-source tool that allows developers to explore and test OpenXR runtimes and applications. |
๐โ๏ธ Quest Games Optimizer | A community-based tool to improve the Quest graphics and gaming experience. |
๐โ๏ธ ReShade | A generic post-processing injector for games and video software. |
โ๏ธ Simplygon | Perform automatic 3D optimization, based on proprietary methods for creating levels of detail through Polygon mesh reduction and other optimization techniques. |
โ๏ธ fpsVR | A utility for SteamVR for keeping track of FPS, frame time and other performance metrics in the in-game overlay. |
๐โ๏ธ VRToolkit: Reshade-vrtoolkit | Modular shader to enhance you HMD clarity & sharpness with minimal performance impact. |
Link | Description |
---|---|
๐โ๏ธ Gravity Sketch | An intuitive 3D design platform. |
โ๏ธ XR Wireframe Kit for Gravity Sketch | The XR Wireframe kit, is to be used in Gravity Sketch for the process of UX/ UI design. |
โ๏ธ Adobe Aero | An way to build, view and share robust immersive storytelling experiences in mobile AR. |
๐ โ๏ธ 360ยฐ Art | A free 360ยฐ Art Photoshop Plugin which letโs you create VR ready artworks and comics. |
๐ โ๏ธ Snap AR Lens Studio | An application designed for artists and developers to build augmented reality experiences for hundreds of millions of Snapchatters. |
๐โ๏ธ Meta Spark AR Studio | Metaโs full suite of technology, tools and educational resources that enable AR content across all Meta technologies. |
โ๏ธ Byldr | A no-code platform that maximizes the capability of on-device app development. |
โ๏ธ XR Thinking: | XR prototyping and mockups. |
๐โ๏ธ Tvori | Prototyping interfaces, products, and design experiences for XR. |
โ๏ธ ShapesXR | A VR creation and collaboration platform for remote teams. |
โ๏ธ Bezel | A VR creation and collaboration platform for remote teams. |
๐โ๏ธ Nvidia Omniverse Create XR | A platform for creating and collaborating on immersive, real-time 3D experiences. It allows users to design, visualize, and simulate 3D environments and objects, and to collaborate with others in real-time. |
Link | Description |
---|---|
๐โ๏ธ VRChat | A virtual reality social platform that allows users to interact with each other in virtual worlds and environments. It allows users to create and customize their own avatars, explore virtual worlds and participate in activities such as games, conversations, and events. |
๐โ๏ธ LucidVR | So you want to have yourself a pair of working VR Haptic Gloves? |
๐โ๏ธ OpenGloves | An open source, OpenVR Driver that allows for use of DIY Virtual Reality Hardware in SteamVR games. |
๐โ๏ธ ALVR | Air Light VR allows you to stream VR games from your PC to your headset via Wi-Fi. |
๐โ๏ธ OpenXR | An open standard that allows virtual reality and augmented reality applications to be developed and run on multiple different hardware platforms, such as VR headsets and AR devices. This means that developers can create VR and AR experiences that can be used on any device that supports the OpenXR standard, rather than being limited to a specific brand or model. This makes it easier for developers to create and distribute their VR and AR applications, and also allows users to access a wider variety of content on their devices. |
๐โ๏ธ OpenHaptics | An open-source firmware for haptic-feedback devices that are used in Virtual Reality environments. OpenHaptics is designed to be easy to use and integrate with existing VR systems, making it a valuable tool for anyone working in the field of VR. The source code for OpenHaptics is available for free on GitHub, allowing anyone to contribute to its development and improvement. |
๐โ๏ธ EyeTrackVR | An open source and affordable VR eye tracker platform for VRChat. |
๐โ๏ธ Ethereal Engine | An end-to-end framework for the web, built on popular Javascript frameworks. Scalable multiplayer infrastructure with voice, video, expressive avatars, a visual editor and portals between worlds. Build your own games and social experiences and link them together. |
๐โ๏ธ Half-Life: Alyx Workshop Tools | A set of software utilities available as a free download for Half-Life: Alyx that allow you to create items for inclusion in the Steam Workshop and your own custom game addons. |
Relativty | An open-source VR headset. |
๐ DIY VR Headset | DIY VR HEADSET FOR THE STEREOPI. 10 MS LATENCY FOR JUST $135 |
๐โ๏ธ OpenHMD | A Free and Open-Source API and drivers for immersive technology, such as head mounted displays with built in head tracking. |
โ๏ธ Natural Locomotion | Helps to reduce motion sickness. |
๐โ๏ธ Interhaptics by Razor | Design your haptics effects based on your audio. Extract the haptics features and optimize them with the editing tool. |
- Clone repository and create a new branch:
$ git checkout https://github.com/authorTom/ultimate-XR-dev-guide -b name_for_new_branch
- Make changes and test
- Submit Pull Request with description of contribution
This project is actively maintained, please raise an issue if you feel the need to.
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