Pinned Repositories
Boom.unity
Destruction effect in unity
cereal
A C++11 library for serialization
DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Dx11
《Introduction to 3D Game Programming with Directx 11》Project by using VS2017
Dx11MobiusEngine
fmt
A modern formatting library
Font-Awesome
The iconic SVG, font, and CSS toolkit
GameAnimationProgramming
Source code for Hands-On C++ Game Animation Programming
GameProgramBooks
E-books collected according to Milo Yip's learning path
Hazel
Hazel Engine
KittoChanKC's Repositories
KittoChanKC/Boom.unity
Destruction effect in unity
KittoChanKC/cereal
A C++11 library for serialization
KittoChanKC/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
KittoChanKC/Dx11
《Introduction to 3D Game Programming with Directx 11》Project by using VS2017
KittoChanKC/Dx11MobiusEngine
KittoChanKC/fmt
A modern formatting library
KittoChanKC/Font-Awesome
The iconic SVG, font, and CSS toolkit
KittoChanKC/GameAnimationProgramming
Source code for Hands-On C++ Game Animation Programming
KittoChanKC/GameProgramBooks
E-books collected according to Milo Yip's learning path
KittoChanKC/Hazel
Hazel Engine
KittoChanKC/HelloWorld
KittoChanKC/hlsl-grimoire-sample
『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル
KittoChanKC/hw3d
C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4
KittoChanKC/IconFontCppHeaders
C, C++ headers and C# classes for icon fonts: Font Awesome, Fork Awesome, Material Design, Kenney game icons and Fontaudio
KittoChanKC/imgui-filebrowser
File browser implementation for dear-imgui. C++17 is required.
KittoChanKC/ImGuiFileDialog
File Dialog for Dear ImGui
KittoChanKC/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
KittoChanKC/JasonGameEngine
KittoChanKC/json
JSON for Modern C++
KittoChanKC/kenney-icon-font
The Kenney Icon Font is specifically designed for your (browser) game or other gaming related website / project!
KittoChanKC/lab
KittoChanKC/network_engine
KittoChanKC/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
KittoChanKC/ShaderTutorials
unity shader tutorials
KittoChanKC/Simple-State
ステートパターン初級〜中級編 サンプルプロジェクト
KittoChanKC/SingletonSample
A DontDestroyObject of singleton sample