/boostinghack

Fork of the one by Lionh34rt - Added Difficulty and timer options for better customization. ALL CREDIT GOES TO ORIGINAL CREATORS I JUST MADE THIS FORK FOR MORE OPTIONS IN THE EXPORT. Repackaged version of https://github.com/sharkiller/ hackingdevice minigame into a FiveM resource. All credits go to him/her.

Primary LanguageJavaScript

boostinghack

How to use my edit of this!

I left everything backwards compatible so you can still use it like before with just

exports["boostinghack"]:StartHack()
-- With my edit there is 2 new options you can use if you leave blank it will randomize like before!
-- new Options are -- 
-- diff = 'easy' -- 'medium' -- 'hard' -- 'expert'
-- time = 20 -- IN SECONDS not MS 
--- Example 
exports["boostinghack"]:StartHack('expert', 10) -- this will start expert hack(Harder Symbols)
-- THIS does Randomize what symbols it will give you sometimes you still have a small chance of getting easy symbols still! Most the time its only about a 10% chance of getting easier ones on hard/expert. 

Fork of the one by Lionh34rt Added Difficulty and timer options for better customization.

ALL CREDIT GOES TO ORIGINAL CREATORS I JUST MADE THIS FORK FOR MORE OPTIONS IN THE EXPORT.

Repackaged version of https://github.com/sharkiller/ hackingdevice minigame into a FiveM resource. All credits go to him/her.