Pinned Repositories
bldc-ffb-wheel
DIY FFB Wheel project based on STM32 controller board and BLDC motor
BraindanceProtocol
A GUI to modify your Cyberpunk 2077 experience
CyberCAT-SimpleGUI
A simplified offshoot of SirBitesalot's CyberCAT.
CyberEngineTweaks
Performance boost, bug fixes and hacks for fun for Cyberpunk 2077
Deer_GameFramework_Wolong
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具
DIY_15dollers_BluetoothWirelessButtonboxForSimWheel_ESP32
How to make DIY $15 Bluetooth buttonbox for sim racing gamers.
HybridCLR_WebGL
ILRuntimeProject
基于ILRuntime的热更框架,支持PC和移动端
QFramework_HybridCLR
HybridCLR + QFramework 热更演示
UnityHTTP-multi-thread-Download
Kojima648's Repositories
Kojima648/QFramework_HybridCLR
HybridCLR + QFramework 热更演示
Kojima648/UnityHTTP-multi-thread-Download
Kojima648/ILRuntimeProject
基于ILRuntime的热更框架,支持PC和移动端
Kojima648/HybridCLR_WebGL
Kojima648/bldc-ffb-wheel
DIY FFB Wheel project based on STM32 controller board and BLDC motor
Kojima648/BraindanceProtocol
A GUI to modify your Cyberpunk 2077 experience
Kojima648/CyberCAT-SimpleGUI
A simplified offshoot of SirBitesalot's CyberCAT.
Kojima648/CyberEngineTweaks
Performance boost, bug fixes and hacks for fun for Cyberpunk 2077
Kojima648/Deer_GameFramework_Wolong
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具
Kojima648/DIY_15dollers_BluetoothWirelessButtonboxForSimWheel_ESP32
How to make DIY $15 Bluetooth buttonbox for sim racing gamers.
Kojima648/drvscan
scan system / process integrity
Kojima648/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Kojima648/hybridclr_trial
HybridCLR 示例项目
Kojima648/hybridclr_unity
Unity package for HybridCLR
Kojima648/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Kojima648/JEngine
JEngine is a streamlined and easy-to-use framework designed for Unity Programmers.
Kojima648/Kojima648
Kojima648/Mini-6DOF
Desktop size version of my Open 6DOF Platform. This is an expansion on my initial learning that I did to get up to speed for the big version. I wanted to enabled BLE use so I can control the little platform from my phone,.. or other BLE device.
Kojima648/OpenFFBoard
OpenFFBoard is a universal force feedback interface for DIY simulation devices
Kojima648/pedal-gui
Kojima648/ServerFramework
Kojima648/TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Kojima648/unity-builder
Build Unity projects for different platforms
Kojima648/ViGEmBus
Windows kernel-mode driver emulating well-known USB game controllers.
Kojima648/ViveInputUtility-Unity
A toolkit that helps developing/prototyping VR apps.
Kojima648/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.