/AndroidFacebookPlugin

An UE4 plugin which contains an Facebook OnlineSubsystem implementation for Android.

Primary LanguageC++MIT LicenseMIT

AndroidFacebookPlugin

An UE4 plugin which contains an OnlineSybsystem for Facebook on Android.

Installation

  • Checkout the files into your project's Plugin/AndroidFacebookPlugin folder.
  • Right click your project file, then select "Generate Visual Studio project files" (on Windows) or "Generate Xcode project files" (on OSX).
  • Open the Visual Studio solution (Windows) or Xcode workspace (OSX) and compile your project to compile the plugin.
  • Set up your projects Facebook Id in "Project Settings" > "Plugins" > "AndroidFacebook".