KomradeSpectre/AetheriumMod

"Infinite" Bell totem on MUL-T

Nitsches opened this issue · 0 comments

bell totem + another active with 2/3x gesture of drowned and firework = weeding gameplay (see screenshots)

https://i.imgur.com/shodSPy.jpg

Idk how to explain, but you can basically spawn infinite totems. I think there might be a correlation bug between mul-t double slot and the totem "resetting" the stack from 1 to 0 ? No idea how it works, but it is VERY busted as you basically need only those 2 + firework and it's game over
https://i.imgur.com/xTLiBSD.png