Pinned Repositories
CXServer
c++服务器
DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
Game
A RPG Game
GameProject3
MMORPG Game
Generation
Endless procedural world generation
MMORPG
A Very Big GameWorld
Shader2D
Shader2D: some 2d shader effect
shikaku-solver
Visualisation of my CodinGame solution
UE4-Menu-System
A project only focused on Widget and UI functionality.
Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
Kongxuan0524's Repositories
Kongxuan0524/GameProject3
MMORPG Game
Kongxuan0524/CXServer
c++服务器
Kongxuan0524/DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
Kongxuan0524/Game
A RPG Game
Kongxuan0524/Generation
Endless procedural world generation
Kongxuan0524/MMORPG
A Very Big GameWorld
Kongxuan0524/Shader2D
Shader2D: some 2d shader effect
Kongxuan0524/shikaku-solver
Visualisation of my CodinGame solution
Kongxuan0524/UE4-Menu-System
A project only focused on Widget and UI functionality.
Kongxuan0524/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
Kongxuan0524/UnityCameraSystem_CC
基于Cinemachine的第一/三人称过肩/自由/斜45度/俯视角摄像机系统(本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙)
Kongxuan0524/UnityCsReference
Unity C# reference source code