Issues
- 0
add priority to influenc subgame - this is a bool filed to prevent double api call for action with groups (call is possible in a player priority)
#197 opened by KonstantinKlepikov - 0
add nuclear escalation ability
#175 opened by KonstantinKlepikov - 0
- 0
- 2
add endpoint for influence struggle, where we choose who turn first in that phase
#110 opened by chemeshuggah - 0
add endpoint for agent choosing
#166 opened by KonstantinKlepikov - 1
- 1
- 0
- 0
- 1
add start the game endpoint
#173 opened by KonstantinKlepikov - 0
- 0
Add interface for choosing agent for a turn
#123 opened by chemeshuggah - 1
Add interface of Analyst ability
#122 opened by chemeshuggah - 1
migrate to pydantic bgameb
#169 opened by KonstantinKlepikov - 0
add space retrace ability
#185 opened by KonstantinKlepikov - 0
add Olympic game ability
#184 opened by KonstantinKlepikov - 0
calculate summary of ownrd missions scoring and check the game condition - if >100, game ends
#183 opened by KonstantinKlepikov - 0
- 0
check abilities of agents in ascend order
#181 opened by KonstantinKlepikov - 0
nobel prize ability
#180 opened by KonstantinKlepikov - 0
terminate agents (exclude deputy) for each disorder. Move mission on bottom if both player disorder
#179 opened by KonstantinKlepikov - 0
check mission condition and set domination
#178 opened by KonstantinKlepikov - 0
add summit ability
#177 opened by KonstantinKlepikov - 0
add protests actions ability
#176 opened by KonstantinKlepikov - 0
add tests of models
#133 opened by KonstantinKlepikov - 3
- 1
describe clear schema of game logic
#165 opened by KonstantinKlepikov - 0
fix release notes - is added not commited issues, but all closed before current release
#171 opened by KonstantinKlepikov - 2
delayed Double Agent card ability at the start of the phase and choose agent logic
#117 opened by chemeshuggah - 0
define decorator for is_game_end check and think about conditions check before phase push
#137 opened by KonstantinKlepikov - 0
- 0
- 0
fix next from briefing
#154 opened by KonstantinKlepikov - 1
- 0
- 0
fix poetry lock bug
#145 opened by KonstantinKlepikov - 0
add pytest-bdd to project
#143 opened by KonstantinKlepikov - 0
Backend: Add endpoint for delayed Analyst agent card ability (manipulation with group deck)
#114 opened by chemeshuggah - 0
game processor refactoring
#141 opened by KonstantinKlepikov - 0
clear interfaces with changes in bgameb
#135 opened by KonstantinKlepikov - 1
Backend: Define priority who turn first
#113 opened by chemeshuggah - 0
Backens: define objective card for a turn
#132 opened by KonstantinKlepikov - 0
- 0
- 0
deploy and shootdown heroku
#108 opened by KonstantinKlepikov - 0
simplify client and db tests - remove boilerplate of context managers that switch collections
#124 opened by KonstantinKlepikov - 0
test deploy
#107 opened by KonstantinKlepikov - 0
add actions to git workflow
#106 opened by KonstantinKlepikov - 0