Example assets for modding with Ark: Survival Evolved DevKit. This is an example of using a replicated singleton to make your mod's INI settings easily available in any graph. See the images in 'Examples' for more info on using this.
- _SettingsCCA/
- _ISettings
- interface for accessing the settings cca without needing a hard ref on its type
- _SettingsCCA_Funcs
- function library for getting settings values from any graph
- _SettingsCCA_Actor
- the singleton actor that loads the GUS INI settings and replicates to clients
- _ISettings
- Examples/
- contains screenshot images that will help explain the content further as well as how to use it
- TestAssets/
- SettingsCCA_TestActor
- test cca only used to add the test buff to player in PIE
- SettingsCCA_TestBuff
- test player buff added in PIE (short delay); demonstrates setting value retrieval and logging the results
- SettingsCCA_TestActor