3.6.4.8
decinit();
uworld = decptr(base_addr + 0x4054650);
game_instance = rpm64(uworld + 0x140);
...
gnames = decptr(base_addr + 0x3F36940);
for (index = 0; index < actor_count; ++index) {
actor = decptr(actor_list + (index * 0x180));
}