Pinned Repositories
ActionSequenceSystem
A Unity3D C# multifunctional chaining timer system 一个U3D C# 多功能链式计时器
CatAsset
Unity AssetBundle资源管理框架
command_terminal
Unity Command Terminal: In-Game Console
ihaiu.PoolManager
Unity对象池
interview-questions
根据超过 1500 篇真实面经整理的腾讯,阿里,字节跳动,Shopee,美团,滴滴高频面试题
KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
OpenAW3D
3D Advance Wars tribute game made with Unity.
SkillSystem-3
Dota2 alike Skill System Implementation for KnightPhone
Unity3DUtil
Unity3D game project develop util
KrazyL's Repositories
KrazyL/CatAsset
Unity AssetBundle资源管理框架
KrazyL/ACT-Game-Action-System
这是一个标准的动作游戏切换系统。 所谓的动作游戏包括了怪物猎人、街霸、恶魔城系列
KrazyL/ActionEditor
unity技能编辑器,Buff编辑器,场景编辑器
KrazyL/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
KrazyL/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
KrazyL/eos_plugin_for_unity_upm
specially formated git repo for using with the UnityPackageManager
KrazyL/GameFramework-Next
GameFramework-Next
KrazyL/GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+Xlua+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
KrazyL/gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
KrazyL/GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
KrazyL/GPUInstance
Instancing & Animation library for Unity3D
KrazyL/Joker_Unity_SkillEditor
Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)
KrazyL/Latios-Framework
A Unity DOTS framework for my personal projects
KrazyL/Mindustry
The automation tower defense RTS
KrazyL/MonitorTool
Unity性能监控软件
KrazyL/MyFramework
一个在unity上使用的网络游戏客户端开发框架,为unity所有使用方式提供完善的封装和管理,只需要专注于游戏逻辑的编写
KrazyL/OpenTTD
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
KrazyL/ParticleEffectForUGUI
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
KrazyL/RandomExtensions
Provides better random number utilities and weighted collections for .NET and Unity.
KrazyL/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
KrazyL/ThunderFireUXTool-UGUI
https://uxtool.netease.com/help/guides/1 雷火uxtool
KrazyL/TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
KrazyL/TPS-SLG-GAME
Unity制作的多人在线的第三人称策略类射击游戏 ,服务端实现怪物寻路,服务端由python 实现。 (服务端没有用任何python第三方库)
KrazyL/TweenPlayables
Tween Animation Library for Unity Timeline
KrazyL/UnityBehaviorTreeVisualizer
A tool built in Unity that draws a graph representation of behavior trees running in the scene
KrazyL/UnityHFSM
A simple yet powerful class-based hierarchical finite state machine for Unity
KrazyL/Wyrmsun
Strategy game based on history, mythology and fiction
KrazyL/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
KrazyL/YIUI
Unity3D UGUI Framework
KrazyL/YouYouFramework