KrisTiasMusic's Stars
dsp56300/gearmulator
Emulation of classic VA synths of the late 90s/2000s that are based on Motorola 56300 family DSPs
SteamDeckHomebrew/decky-plugin-template
A template for quickly creating a decky plugin from scratch
CameronRedmore/memory-deck
A Decky Loader plugin that allows scanning and editing of memory values.
moraroy/NonSteamLaunchers-On-Steam-Deck
Installs the latest GE-Proton and Installs Non Steam Launchers under 1 Proton prefix folder and adds them to your steam library. Installs... Battle.net, Epic Games, Ubisoft, GOG, EA App, Amazon Games, itch.io , Legacy Games, The Humble Games Collection, IndieGala, Rockstar Games Launcher,PS Plus, Glyph, VKPlay & HoYoPlay. SD Card Support and Games.
drowaudio/presentations
Resources for presentations and talks I've given
microsoftarchive/msdn-code-gallery-microsoft
Samples from Microsoft teams for the MSDN Code Gallery
microsoft/Windows-driver-samples
This repo contains driver samples prepared for use with Microsoft Visual Studio and the Windows Driver Kit (WDK). It contains both Universal Windows Driver and desktop-only driver samples.
HSpear/virtual-audio-wire
The Virtual Audio Wire (VAW) is an open source Virtual Audio Device (VAD) project its function is to provide Virtual Audio Devices for multimedia applications.
nerfstudio-project/nerfstudio
A collaboration friendly studio for NeRFs
JeffMcClintock/GMPI
Generalized Music Plugin Interface
Tracktion/tracktion_engine
Tracktion Engine module
TheNewJavaman/unreal-vr
Adds virtual reality support to flatscreen Unreal Engine games
ldrolez/free-midi-chords
A collection of free MIDI chords and progressions ready to be used in your DAW, Akai MPC, or Roland MC-707/101
free-audio/clap
Audio Plugin API
elvissteinjr/SteamVR-VoidScene
Minimal SteamVR scene application serving as a performance-friendly environment to use overlay applications in
TGM-Oldenburg/TVOLAP
An implementation of Time Variant OverLap Add in Partitions as MATLAB- and C++.
willpirkleaudio/ASPiK
Audio Specific PlugIn Kernel Framework for Cross-platform Audio Plugin Development
adamski/audioengine-demo
An example of a multi-platform library using JUCE
paulnasca/paulstretch_cpp
PaulStretch
jatinchowdhury18/KlonCentaur
Digital emulation of the Klon Centaur guitar pedal using RNNs, Wave Digital Filters, and more
jatinchowdhury18/AnalogTapeModel
Physical modelling signal processing for analog tape recording
bitwig/bitwig-extensions
Bitwig Studio Controller Extensions
bmild/nerf
Code release for NeRF (Neural Radiance Fields)
Lin20/isosurface
A project testing and comparing various algorithms for creating isosurfaces.
CppCon/CppCon2017
Slides and other materials from CppCon 2017
rodrigodzf/Jack-Audio-For-Unity
Jack Audio support for Unity3d
olilarkin/wdl-ol
Enhanced version of Cockos' iPlug - A simple-to-use C++ framework for developing cross platform audio plugins and targeting multiple plugin APIs with the same code. VST / VST3 / Audiounit / RTAS / AAX (Native) formats supported. NOTE: THIS IS OBSOLETE, PLEASE SEE IPLUG2:
TheMax/Matlab-
Gruppenaufgabe