KristinLague
Senior Software Engineer (Tools Graphics) for the Unity Engine!
Unity-TechnologiesCopenhagen, Denmark
Pinned Repositories
Beat-Detection
BMOlator
A BMO themed stack calculator!
Jelly-Mesh-Deformation
Simmulating Jelly like behaviour by applying and updating a force on a pressure point of a mesh
Low-Poly-Procedural-Planets
Low-Poly-Terrain-Generator
A Generated Terrain that utilizes Possoin Disk Sampling and Perlin Noise!
Mesh-Cutting
Using Unity & C# to programatically slice a mesh apart
Procedural-Plants
This project is using a principle called L-Systems which are basically the patterns in which plants split into branches.
Seam-Carving
Seam Carving is this cool technique of resizing an image without disrupting its content too much
Simple-Building-System-with-Radial-UI
A simple take on object placement for a building system inspired by games like sims using a radial UI
SobelFilter
An ImageEffect Shader using the SobelFilter rendering the scene in black and white only showing edges.
KristinLague's Repositories
KristinLague/Mesh-Cutting
Using Unity & C# to programatically slice a mesh apart
KristinLague/Jelly-Mesh-Deformation
Simmulating Jelly like behaviour by applying and updating a force on a pressure point of a mesh
KristinLague/Low-Poly-Terrain-Generator
A Generated Terrain that utilizes Possoin Disk Sampling and Perlin Noise!
KristinLague/Low-Poly-Procedural-Planets
KristinLague/Simple-Building-System-with-Radial-UI
A simple take on object placement for a building system inspired by games like sims using a radial UI
KristinLague/Procedural-Plants
This project is using a principle called L-Systems which are basically the patterns in which plants split into branches.
KristinLague/Seam-Carving
Seam Carving is this cool technique of resizing an image without disrupting its content too much
KristinLague/Beat-Detection
KristinLague/Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
KristinLague/SlidingPuzzle
Example Implementation of a sliding puzzle using Unity C# and UI Toolkit for UI
KristinLague/BMOlator
A BMO themed stack calculator!
KristinLague/KristinLague
Config files for my GitHub profile.
KristinLague/SobelFilter
An ImageEffect Shader using the SobelFilter rendering the scene in black and white only showing edges.
KristinLague/DearIMGUI-for-CMake
A DearImgui Setup using CMake
KristinLague/Graphics
Unity Graphics - Including Scriptable Render Pipeline
KristinLague/LichessClient
KristinLague/Metal-CPP-Setup
KristinLague/Metal-Renderer