A Blazor WASM wrapper for the SVG Animation browser API.
With the wrapper, we can listen to the begin
, end
, and repeat
events, see the status of SVG Animations, and start and stop animations at specific times from Blazor.
The specs for the API can be found at https://svgwg.org/specs/animations/#IDL
The sample project can be demoed at https://kristofferstrube.github.io/Blazor.SVGAnimation/
On each page, you can find the corresponding code for the example in the top right corner.
You need to install .NET 7.0 or newer to use the library.
You can install the package via Nuget with the Package Manager in your IDE or using the command line:
dotnet add package KristofferStrube.Blazor.SVGAnimation
The package can be used in all Blazor projects.
You also need to reference the package in order to use it in your pages. This can be done in _Import.razor
by adding the following.
@using KristofferStrube.Blazor.SVGAnimation
The primary part of this library is a wrapper class for SVGAnimationElement
s which can be instantiated from your code using the static CreateAsync
methods on the wrapper class.
@inject IJSRuntime JSRuntime
<svg width="100px" height="100px">
<rect @onclick="SquareClicked"
width="100"
height="100"
fill="red">
<animate @ref="colorAnimationElementReference"
attributeName="fill"
values="red;yellow;red"
begin="indefinite"
dur="3s" />
</rect>
</svg>
@code {
private ElementReference colorAnimationElementReference = default!;
private async void SquareClicked()
{
SVGAnimationElement colorAnimationElement = await SVGAnimationElement.CreateAsync(JSRuntime, colorAnimationElementReference);
await colorAnimationElement.BeginElementAsync();
}
}
You can also use a SVGAnimationElement
to listen for the beginEvent
, endEvent
, and repeatEvent
events. The following is an example of listening for when a repeat event happens.
@using KristofferStrube.Blazor.DOM
@implements IAsyncDisposable
@inject IJSRuntime JSRuntime
<b>Number of repeats: </b> @repeats
<br />
<svg width="100px" height="100px">
<rect @onclick="SquareClicked"
width="100"
height="100"
fill="red">
<animate @ref="colorAnimationElementReference"
attributeName="fill"
values="red;yellow;red"
begin="indefinite"
repeatCount="indefinite"
dur="1s" />
</rect>
</svg>
@code {
private ElementReference colorAnimationElementReference = default!;
private SVGAnimationElement colorAnimationElement = default!;
private EventListener<Event> repeatListener = default!;
private int repeats = 0;
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!firstRender) return;
colorAnimationElement = await SVGAnimationElement.CreateAsync(JSRuntime, colorAnimationElementReference);
repeatListener = await colorAnimationElement.AddOnRepeatEventListenerAsync(_ =>
{
repeats++;
StateHasChanged();
return Task.CompletedTask;
});
}
private async void SquareClicked()
{
await colorAnimationElement.BeginElementAsync();
}
public async ValueTask DisposeAsync()
{
await colorAnimationElement.RemoveOnRepeatEventListenerAsync(repeatListener);
}
}
Feel free to open issues on the repository if you find any errors with the package or have wishes for features.
This repository was built with inspiration and help from the following series of articles: