Scripting: keyboard keys
lolslayer opened this issue · 3 comments
lolslayer commented
For scripting, when I want to add something in where you need to select certain functions, I Always use beacons and specific points on the map where you need to put the beacons to activate the functions. This of course isn't really user friendly.
It might be nice to have some keyboard keys reserved for scripting, that we got a function like: States.ScriptKey1(Player) so you can see what reserved key is pressed by what player. Even 4 keys can be very effective and extremely useful.
Kromster80 commented
lolslayer commented
Yeah, that was actually what I meant :)
reyandme commented
Good idea, will add this hotkeys then. By default no hotkeys for that, but player could map these functions to any key