Allow to handle commands written in game's chat with Dynamic Script
petrmenzel opened this issue · 4 comments
petrmenzel commented
Is there any way how to set some of text sended via chat in game as DynamicEventst?
Kromster80 commented
No, sending text into chat from Dynamic script is not available and should not be. You can use that same script to display texts in-game.
petrmenzel commented
No, I mean something different. Example:
Write: "add 30 logs" Events
---> add 30 logs to player Action
Kromster80 commented
Ah, so you are referring to taking commands from chat!
That would be interesting.
However that requires a lot of work, because of multiplayer and replays - all commands would need to be processed exactly the same and at exact times for all players and in replay.
reyandme commented
Similar feature was implemented as 'custom console commands' in my fork